Spatial Depth 3D Interface

StyleRef·@styleref·
STYLE REFERENCE — HARD CONSTRAINT (HIGHEST PRIORITY) This style must be applied to ALL generated content (text, image, video). If any part of the request conflicts with this style, the style OVERRIDES the request. STYLE DEFINITION (to be operationally enforced): Spatial Depth 3D Interface • Output Format: Creative discipline: UI/UX; Digital; Delivery mode: Interactive; Web; Presentation: Raw UI. • Container / Boundary: Container: Explicit (shape mask); Container shape: Rounded square; Medium radius Corners; Container Dominance: Neutral frame; Padding: Generous; Edge Behavior: Content fully contained. • Mood & Personality: Futuristic, Sophisticated, Clean, Confident; Emotional bias: Neutral; Tone register: Observational; Representation mode: Literal; Real-world accuracy: Precise; Characters: Forbidden. • Colors: Palette: Solid Colors: [ #12141A 45% (Background), #1D212B 20% (Panels), #E8EBF2 15% (Typography), #8B93A6 7% (Secondary UI), #B9C4D6 5% (Rendered metal), #FF5B2E 5% (Emissive and UI accent), #3C4657 3% (Edge details)]; 6–8 colors; Mixed temperature; Saturation: Subdued; Value contrast; Hue relationships: Complementary; Subtle gradients only; Color dominance: Background-dominant; Black/White point: Pure black + Rolled-off highlights; Accessibility: WCAG AA. • Typography: Neo-grotesque; Regular, Medium; Text case: Sentence case; Font pairing: Weight contrast; Hierarchy: Clear typographic scale; Type scale: Modular; Normal (1.4); Letter spacing: Normal; Text presence: Required; Text visual role: Secondary visual element; Text integration: Overlaid. • Light & Shadow: Lighting mood style: Low-key; Key light style: Soft; Artificial; Lighting direction: Soft cool key from upper left; cool fill; warm rim light; Light source count: Multiple; Shadow type: Tight dark contact shadows with visible ambient occlusion; Shadow density: Deep; Fill-light ratio: Subtle fill; Lighting presence: Explicit; Bloom / Glow usage: Subtle. • Spatial Structure & Hierarchy: 2-point perspective; Single focal structure; Hierarchy: Strong; Symmetry: Near symmetry; Balance: Center-weighted; Layout axis: Vertical; Plane separation: Overlap, scale, value shift, depth-ordered layers; Scale relationship: Human-scale; Grid system: Column grid; Visual density: Airy. • Surface, Material & Detail: Material simulation: Brushed metal, frosted acrylic, matte rubber, glass; Surface treatment: Satin rendered objects; frosted or matte panels; Texture: Brushed metal grain; subtle roughness variation; Texture usage: Subtle noise; Optical finishes: Anodized; Imperfection level: Polished; Photorealistic; Micro-detail allowance: Allowed. • Camera and Motion: DOF: Shallow focus; Camera movement: Pointer-driven parallax; slow orbital turntable rotation; panels translate through depth; Motion intensity: Fluid; Motion implication: Dynamic; Easing: Spring; Animation duration: Leisurely. • Shape Language: Geometric; Primitive dominance: Rectangles, Polygons; Edge sharpness: Soft; Silhouette clarity: Iconic; Curve consistency: Uniform radius; Negative space usage: Dominant. • Voice & Language: Formality: Professional; Technical vocabulary; Directness: Clear; Medium sentences; Metaphors: Factual; Perspective: Third person for descriptions; second person for actions; Pacing: Flowing; Jargon level: Light industry terms. • Background & Environment: Background type: Environment; Environment mood: Studio; Background–Subject: Integrated; Background complexity: Simple; Prop styling: Curated. • References: Minimalism; Temporal reference: Near-future. • UI & Web: Color theme: Dark; Background tone: Near-black; Accent strategy: Single functional accent; Layout archetype: Marketing page; Content width: Wide container (1280–1440px); Density: Spacious; Surface layers: Three-layer (page + card + elevated); Elevation: Physical scene depth and contact shadows; restrained UI elevation; Glass effect: Frosted glass (blur); Borders: Hairline (0.5–1px, low opacity); Corner radius scale: Medium (8–12px); Card style: Glass; Button shape: Rounded (8–16px); Button hierarchy: Primary + Secondary + Ghost; Icon style: Legible duotone icons; light extrusion permitted; Navigation: Top bar; Nav style: Sticky glass (blur); UI imagery: 3D renders; Animation: Physics-based / Spring; Transition speed: Deliberate (350–500ms); Scroll behavior: Parallax depth; Focus ring: Glow halo. • Guardrails: Avoid: AI Gloss / Plastic Smoothing, HDR over-processing, Heavy Bokeh / Blur; Avoid Visuals: tilted UI panels; unsupported floating objects; decorative 3D; flat illustration; blown highlights; drop-shadow depth; Allowed Visuals: viewer-facing flat UI; depth-ordered panels; grounded hero objects; tight contact shadows; abstract geometry; material studies. • Depth Hierarchy: Hero object at focal centre; panels occupy explicit foreground and background depth bands., Scene Grounding: Imply a floor or horizon through contact shadows and soft global bounce., Accent Binding: Use the ember accent identically for primary UI emphasis and emissive scene material., Typography Plane: All type remains flat, readable, and square to the viewer; never perspective-tilted.. ENFORCEMENT RULE: Before finalizing the output, internally verify that ALL elements comply with the style definition above. If compliance is uncertain, simplify or soften the output until it fully matches the style. Generated by StyleRef.io

Description

Real objects in a real space: rendered 3D props, depth-ordered layers and perspective cues that place the interface in a scene rather than on a page.

Colors

#12141A45%Usage: Background
#1D212B20%Usage: Panels
#E8EBF215%Usage: Typography
#8B93A67%Usage: Secondary UI
#B9C4D65%Usage: Rendered metal
#FF5B2E5%Usage: Emissive and UI accent
#3C46573%Usage: Edge details
Palette Size
6–8 colors
Color Temperature
Mixed
Saturation Range
Subdued
Contrast Strategy
Value contrast
Hue Relationships
Complementary
Gradient Policy
Subtle gradients only
Color Dominance
Background-dominant
Black & White Point
Pure black + Rolled-off highlights
Accessibility Level
WCAG AA

Output Format

Creative Discipline
UI/UX
Medium
Digital
Delivery Mode
Interactive
Platform
Web
Presentation Context
Raw UI

Light & Shadow

Lighting Mood Style
Low-key
Key Light Style
Soft
Light Source Type
Artificial
Lighting Direction
Soft cool key from upper left; cool fill; warm rim light
Light Source Count
Multiple
Shadow Type
Tight dark contact shadows with visible ambient occlusion
Shadow Density
Deep
Fill-light Ratio
Subtle fill
Lighting Presence
Explicit
Bloom / Glow Usage
Subtle

Camera and Motion

Depth of Field
Shallow focus
Camera Movement
Pointer-driven parallax; slow orbital turntable rotation; panels translate through depth
Motion Intensity
Fluid
Motion Implication
Dynamic
Easing Function
Spring
Animation Duration Feel
Leisurely

Background & Environment

Background Type
Environment
Environment Mood
Studio
Background–Subject Relationship
Integrated
Background Complexity
Simple
Prop / Set Styling
Curated

Custom Style Items

Depth Hierarchy
Hero object at focal centre; panels occupy explicit foreground and background depth bands.
Scene Grounding
Imply a floor or horizon through contact shadows and soft global bounce.
Accent Binding
Use the ember accent identically for primary UI emphasis and emissive scene material.
Typography Plane
All type remains flat, readable, and square to the viewer; never perspective-tilted.

UI & Web

Color Theme
Dark
Background Tone
Near-black
Accent Strategy
Single functional accent
Layout Archetype
Marketing page
Content Width
Wide container (1280–1440px)
Density
Spacious
Surface Layers
Three-layer (page + card + elevated)
Elevation Approach
Physical scene depth and contact shadows; restrained UI elevation
Glass / Blur Effect
Frosted glass (blur)
Border Philosophy
Hairline (0.5–1px, low opacity)
Corner Radius Scale
Medium (8–12px)
Card Style
Glass
Button Shape
Rounded (8–16px)
Button Hierarchy
Primary + Secondary + Ghost
Icon Style
Legible duotone icons; light extrusion permitted
Navigation Pattern
Top bar
Navigation Style
Sticky glass (blur)
UI Imagery
3D renders
Animation Philosophy
Physics-based / Spring
Transition Speed
Deliberate (350–500ms)
Scroll Behavior
Parallax depth
Focus Ring Style
Glow halo

Mood & Personality

Mood & Personality
Futuristic, Sophisticated, Clean, Confident
Emotional Bias
Neutral
Tone Register
Observational
Representation Mode
Literal
Real-world Accuracy
Precise
Characters
Forbidden

Voice & Language

Formality
Professional
Vocabulary Level
Technical
Directness
Clear
Sentence Length
Medium
Metaphor Density
Factual
Writing Perspective
Third person for descriptions; second person for actions
Copy Pacing
Flowing
Jargon / Technical Level
Light industry terms

Guardrails

Common Artifacts to Avoid
AI Gloss / Plastic Smoothing, HDR over-processing, Heavy Bokeh / Blur
Avoided Visuals
tilted UI panels; unsupported floating objects; decorative 3D; flat illustration; blown highlights; drop-shadow depth
Allowed Visuals
viewer-facing flat UI; depth-ordered panels; grounded hero objects; tight contact shadows; abstract geometry; material studies

Typography

Regular, Aa, Bb, Typography
Font FamilyNeo-grotesque
Line HeightNormal
Font WeightsRegular, Medium
Letter SpacingNormal
Type ScaleModular
Text Case
Sentence case
Font Pairing Strategy
Weight contrast
Hierarchy
Clear typographic scale
Text Presence
Required
Text Visual Role
Secondary visual element
Text Integration
Overlaid

Container / Boundary

Container presence
Explicit (shape mask)
Container shape
Rounded square
Corner treatment
Medium radius
Container Dominance
Neutral frame
Padding rules
Generous
Edge behavior
Content fully contained

Spatial Structure & Hierarchy

Perspective Style
2-point
Focal Structure
Single
Hierarchy Clarity
Strong
Symmetry
Near symmetry
Balance Type
Center-weighted
Layout Axis
Vertical
Plane Separation Method
Overlap, scale, value shift, depth-ordered layers
Scale Relationship
Human-scale
Grid System
Column grid
Visual Density
Airy

Shape Language

Shape Basis
Geometric
Primitive Dominance
Rectangles, Polygons
Edge Sharpness
Soft
Silhouette Clarity
Iconic
Curve Consistency
Uniform radius
Negative Space Usage
Dominant

Surface, Material & Detail

Material Simulation
Brushed metal, frosted acrylic, matte rubber, glass
Surface Treatment
Satin rendered objects; frosted or matte panels
Surface Texture Style
Brushed metal grain; subtle roughness variation
Texture Usage
Subtle noise
Optical Finishes
Anodized
Imperfection Level
Polished
Abstraction Level
Photorealistic
Micro-detail Allowance
Allowed

References

Cultural References
Minimalism
Temporal Reference
Near-future
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